This is a 3D model based on a drawing by Andrea Pozzo from the book Perspective in Architecture and Painting [Pozzo, 1989]. I modelled it using Houdini and Maya; rendered with Blender.
This is a short study in character animation and rigging. A student project; it uses a sound clip from the TV show Jeeves and Wooster [1990]. The characters are based on those from the video game Day of the Tentacle [LucasArts, 1993]. Made in Maya.
These are some 3D models I made for a student animation
project, using Maya. The models were used in an animated
introduction to a (conceptual) TV show about students and social
media—set in an acommodation block called the House on the
Green
.
This is a game demo in which you race a ball shaped vehicle around a track. I modelled the environment in Blender and implemented it in the Blender Game Engine.
Jeeves and Wooster, 1990 (TV show). Granada Television, U.K.
LucasArts, 1993. Maniac Mansion II: Day of the Tentacle (PC game). LucasArts Entertainment Company L.L.C., California.
Pozzo, A., 1989.
Perspective in architecture and painting: an unabridged reprint
of the English-and-Latin edition of the 1693 Perspectiva pictorum
et architectorum
. Dover Publications, New York.